General News
5 August, 2025
Hopetoun P-12 wrap up - Week 1 Term 3
By the Community Connections Class

Year 9 and 10 Boys’ Basketball
On Tuesday, July 22, eight Year 9-10 boys went for a trip to Ararat for Basketball, to compete against many different teams throughout the district.
The day was full of challenges and learning curves, but everyone did their best to adjust and gave every game their best, with great teamwork and demonstration of all the college values.
Even though they lost most of their games, they put up a fight and kept the scores of the opposite teams low with great defensive abilities.
All the other players have had many chances to practice, so they were quite the difficult opponents.
Even after the losses, everyone walked away with a big smile and had a great time.
Thanks to Mr. Vanderberg and Ms. Donnelly for taking them and letting them to go to McDonalds on the way home.
Review of the Just Cause 2 game
Release date: April 1, 2010.
Platforms: Steam, PS3, Xbox 360
Just Cause 2 is a 2010 action-adventure video game developed by Avalanche Studios and published by Square Enix.
The sequel to 2006's Just Cause, it was powered by Avalanche Studios’ Avalanche 2.0 Engine.
It features Rico Rodriguez, a major operative of the fictional Agency who arrives at Panau (a fictional island nation in Maritime Southeast Asia) to overthrow dictator Pandak “Baby” Panay and confront former mentor, Tom Sheldon.
The gameplay involves Rico fighting hostile militants with guns and a grappling hook, enabling players to tether objects to each other and slingshot into the air with a parachute.
Just Cause 2 introduces the Chaos System, in which players must complete missions and destroy government property on Panau for Chaos points.
The game was developed as an improvement of Just Cause; its team saw missed opportunities in the first game, analysing and refining it.
As a result, mission design, artificial intelligence and most core gameplay mechanics were overhauled.
Panau, inspired by Southeast Asia, was considered by the team a good location for an action game.
Square Enix London Studios worked with Avalanche for the development.
It was announced in 2007 with a demo attracting two million players.